How to Play Wordle (Korean Guide) — Free 5-Letter Word Game

2026-06-28 · Vocab Learning

Wordle is a guessing game: find a hidden five-letter English word in six tries. The rules take three minutes. What takes longer, if English is not your first language, is the instinct for which words are even candidates — so this covers the rules, then the numbers behind that instinct, counted from all 884 answers in the pool.

The rules

  • Blue — right letter, right square.
  • Amber — in the word, wrong square.
  • Grey — not in the word.

Narrow it down and solve inside six guesses. A guess has to be a real word to count, so you cannot spend a turn on random letters: WordMaster accepts 148,739 words as input, and draws answers from a much shorter list. How to Play has the details.

Where second-language players stall

The rules are easy. Generating candidates is not. A native reader has absorbed the shape of English words over thousands of pages; without that, the board gives you constraints you cannot turn into guesses.

That instinct is countable. Across the 884 answers, each square has a different most-common letter:

PositionCommonest letterShare
FirstS135 (15%)
SecondR124 (14%)
ThirdA145 (16%)
FourthE122 (14%)
FifthE203 (23%)

The last row is the useful one. 23% of answers end in E, and E, T, R and Y hold 54% of that square between them. When you stall, work the ending rather than pushing from the left.

The full breakdown is in the piece that counts all 884 answers.

What to open with

The first guess is the only one you make blind, so spend it on frequent letters. Across all 884 answers the order runs E, A, R, T, O, I, L, S, N, C.

Words that cover five of those with no repeats — and that are themselves in the answer list:

STORE · STONE · TRAIL · TRAIN · TEARS

STORE and STONE also test S in first position (15%) and E in last (23%), so they buy positional odds on top of the letters. Best starting words ranks twenty more.

What makes WordMaster different

  • The word stays with you. Every word you play is logged in My Words with its definition, example sentence and synonyms.
  • Korean throughout. Rules, buttons and result screens all have a Korean version.
  • Three formats, one word. Tile guessing plus anagram and hangman. Meeting a word three ways moves it from recognized to usable.
  • Pick the level. Four letters, standard five, six, and vocabulary sets for middle school, high school and SAT and college.
  • No account. Progress lives in your browser; there is nothing to sign up for.

One a day

The Daily Challenge gives everyone the same word, and the deck runs 103 days without repeating — over three months of new words.

Five minutes, no download, no account. For the study side, see the word game guide.